Author: Epic Empires Designer
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Scars for Injuries
Sometimes in your rpg a player is seriously injured and you want them to have some kind of medium to long term consequence as a result. There are games that have tables for these kinds of things but I find a narrative approach can be better unless you’re completely stuck. Ask yourself:How was your character…
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CairnHammer
Gritty old-school 80s British style fantasy role playing game with core rules the same as the Cairn RPG. Play a bounty hunter, grave robber, sorcerer, assassin, spy, barber-surgeon, hedge witch, smuggler, rat catcher, witch hunter, or a range of other careers all filled with that old world flavor and that gritty old school fun. Wield…
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Cairn: Lair of the Frost Witch
In the frozen hills beyond Coalfish Bay, villagers whisper of a cruel witch who commands the storm and steals away the unwary. The frost witch lair is hidden in an old pirate cove, now a frozen glacier. Her lair is riddled with deathless puppets, etched runes that glow beneath the ice, and secrets colder than…
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One Page Solo RPG Tool Creative Commons
I created a solo system including a word oracle for inspiration, a d10 roll under resolution system. random event generator and the success ladder system for longer lasting tasks or scenes. On the other side of the page are Quests, NPCs, Villains, Obstacles, Discoveries, Enemy tactics, and a Location Generator. These one page solo rules…
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The Magic Of Monster/NPC Reaction Tables
After you’ve played role playing games for a while, and especially if you play Dungeons & Dragons, you can get a little tired of how monster encounters tend to play out the same way. ‘Roll for initiative’, roll to attack the monsters over and over until they’re dead. That’s great fun for the first few…
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This Solves The Charisma ‘Dump Stat’ Problem
In Dungeons & Dragons and many other games that use similar attributes, players often use Charisma as a ‘dump stat’. They go for low charisma because they know it rarely has much value in combat or other life threatening situations and use any good rolls for other more ‘important’ attributes like Constitution, Strength, or Dexterity.…